Here's a list of some fun and creative games to do inside the classroom on a rainy day or outside on the playground! Either way these are bound to grab attention of the kids:
15 Seconds of Fame:
Choose a seeker and have her stand in a central location. The other players all touch the seeker's shoulder. When the seeker closes her eyes and begins to count down from 15, the other players have to run to find a hiding place.
When the seeker reaches zero, she turns in any direction and, with eyes still closed, takes three steps. She then opens her eyes and tries to spot the hidden players. All identified players must sit out the remaining rounds.
The game continues but this time the seeker counts down from 14 before trying to spot hiding players. If players still remain hidden and unidentified, she counts down from 13, and so on.
If 15 seconds is not enough time for players to reach any hiding places, the seeker can start at 30 and count down in the same manner. The last player to be spotted wins and becomes the new seeker.
Catch The Lion By The Tail:
Kids sit in a circle on the floor. One party goer, the lion, tucks a homemade tail (a yellow piece of fabric with a knot in one end) into his waistband.
The lion begins circling the group, touching each child on the head and saying "Lion." When he decides he wants some action, he touches a player on the head and shouts "Hyena!"
The lion then must dash around the circle and take the hyena's spot before the hyena can grab the lion's tail.
If his tail is snatched, he remains the lion; if he sits where the hyena was without losing his tail, the hyena becomes the new lion.
Walk This Way:
Choose two teams and have both line up at home. Before play starts, decide which team will walk clockwise and which will go counterclockwise.
On the count of three, one player from each team sets off around the bases, walking heel-toe -- one foot placed directly in front of the other -- as quickly as that strange gait allows.
When the two walking players meet on the diamond, they stop and play a quick game of rock, paper, scissors. The winner continues around the bases, while the other player turns around and runs home.
The next player in his team then starts walking heel-toe around the bases to head off the advancing opponent and try to stop him with rock, paper, scissors. When a walker makes it home, her team wins a point and two new players come up to "bat."
15 Seconds of Fame:
Choose a seeker and have her stand in a central location. The other players all touch the seeker's shoulder. When the seeker closes her eyes and begins to count down from 15, the other players have to run to find a hiding place.
When the seeker reaches zero, she turns in any direction and, with eyes still closed, takes three steps. She then opens her eyes and tries to spot the hidden players. All identified players must sit out the remaining rounds.
The game continues but this time the seeker counts down from 14 before trying to spot hiding players. If players still remain hidden and unidentified, she counts down from 13, and so on.
If 15 seconds is not enough time for players to reach any hiding places, the seeker can start at 30 and count down in the same manner. The last player to be spotted wins and becomes the new seeker.
Catch The Lion By The Tail:
Kids sit in a circle on the floor. One party goer, the lion, tucks a homemade tail (a yellow piece of fabric with a knot in one end) into his waistband.
The lion begins circling the group, touching each child on the head and saying "Lion." When he decides he wants some action, he touches a player on the head and shouts "Hyena!"
The lion then must dash around the circle and take the hyena's spot before the hyena can grab the lion's tail.
If his tail is snatched, he remains the lion; if he sits where the hyena was without losing his tail, the hyena becomes the new lion.
Walk This Way:
Choose two teams and have both line up at home. Before play starts, decide which team will walk clockwise and which will go counterclockwise.
On the count of three, one player from each team sets off around the bases, walking heel-toe -- one foot placed directly in front of the other -- as quickly as that strange gait allows.
When the two walking players meet on the diamond, they stop and play a quick game of rock, paper, scissors. The winner continues around the bases, while the other player turns around and runs home.
The next player in his team then starts walking heel-toe around the bases to head off the advancing opponent and try to stop him with rock, paper, scissors. When a walker makes it home, her team wins a point and two new players come up to "bat."
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